Steamapi | Writeminidump

#include <iostream> #include "steam/steam_api.h"

SteamAPI_Shutdown(); }

// Simulate an access violation (crash) // In real code, this would be an actual crash; here we manually call WriteMiniDump std::cout << "Simulating crash and writing minidump via SteamAPI..." << std::endl; SteamAPI WriteMiniDump