Smurfs: The Lost Village

Fe Map Cover Script < Free – 2025 >

toggleCover() this.enabled = !this.enabled; if (this.enabled) this.addCover(); else this.removeCover();

findFeatureById(id) // Replace with your actual layer management logic let found = null; this.map.eachLayer(layer => if (layer.options && layer.options.id === id) found = layer;

updateCoverColor(newColor) this.color = newColor; if (this.coverLayer && this.coverLayer.setStyle) this.coverLayer.setStyle( fillColor: this.color ); FE Map Cover Script

}

addCover() if (this.coverLayer) this.map.removeLayer(this.coverLayer); toggleCover() this

); return found;

// Get map bounds const bounds = this.map.getBounds(); const southWest = bounds.getSouthWest(); const northEast = bounds.getNorthEast(); toggleCover() this.enabled = !this.enabled

// Listen to map move/zoom map.on('moveend', () => myMapCover.refreshOnViewChange()); map.on('zoomend', () => myMapCover.refreshOnViewChange());

refreshOnViewChange() // Call this on map zoom/pan to keep cover full-screen if (this.enabled && this.coverLayer) this.addCover();

// Optional: Exclude certain features (e.g., markers, polygons) if (this.excludedFeatureIds.length) this.excludedFeatureIds.forEach(featureId => const feature = this.findFeatureById(featureId); if (feature && feature.setStyle) feature.bringToFront(); );