2 New Script — Daybreak
The new script uses event listeners instead of polling.
// Debug console.log() assert(condition, "msg") Last updated for Daybreak 2 New Script version 2.1.4. If you find errors or missing features, please file a report at the official GitHub repo. Daybreak 2 New Script
// Objects obj.property obj.method()
// Spawn new object let enemy = spawn_object("goblin", x: 200, y: 200 ) enemy.set_ai("aggressive") The new script uses event listeners instead of polling
const MAX_SPEED = 300 // constant (immutable) // If-else if (health <= 0) respawn() else if (health < 30) play_sound("low_hp") Daybreak 2 New Script
// Refill stamina every second while (true) player.stamina = 100 await sleep(1000)