Bathroom Tower Defense X Script -

-- Set tower position toiletTower:setPosition(100, 100)

-- Import required modules local Tower = require(script.Tower) local Enemy = require(script.Enemy) local Game = require(script.Game)

-- Wait for next frame wait(1 / 60) end To create a new tower, you can use the following code:

-- Initialize game Game:init()

-- Main game loop while true do -- Update game state Game:update()

-- Render game Game:render()

-- Create a new toilet tower local toiletTower = Tower.new("ToiletTower", 100, 10)

-- Set tower position toiletTower:setPosition(100, 100)

-- Import required modules local Tower = require(script.Tower) local Enemy = require(script.Enemy) local Game = require(script.Game)

-- Wait for next frame wait(1 / 60) end To create a new tower, you can use the following code:

-- Initialize game Game:init()

-- Main game loop while true do -- Update game state Game:update()

-- Render game Game:render()

-- Create a new toilet tower local toiletTower = Tower.new("ToiletTower", 100, 10)

Archiver|СºÚÎÝ|Õ¾µãµØÍ¼1|Õ¾µãµØÍ¼2|FSCenterÄ£Äâ·ÉÐÐÖÐÐÄ ( ½úICP±¸20001174ºÅ-2 ) Bathroom Tower Defense X Script

JS of wanmeiff.com and vcpic.com Please keep this copyright information, respect of, thank you!JS of wanmeiff.com and vcpic.com Please keep this copyright information, respect of, thank you!

|¾èÖúÎÒÃÇ

GMT+8, 2026-3-9 08:04

Powered by Discuz! X3.4

© 2001-2018 Comsenz Inc.

·µ»Ø¶¥²¿ ·µ»Ø°æ¿é