Agsgetcrossfiregpucount Online

struct CrossFireInfo { bool isCrossFireEnabled; int gpuCount; std::vector<std::string> gpuNames; bool isAMDPlatform; std::string errorMessage; };

CrossFireDetector::~CrossFireDetector() { Shutdown(); }

if (info.gpuCount > 0) { std::cout << "Detected GPUs:" << std::endl; for (size_t i = 0; i < info.gpuNames.size(); i++) { std::cout << " GPU " << i << ": " << info.gpuNames[i] << std::endl; } } agsgetcrossfiregpucount

// Initialize AGS context and detect CrossFire configuration bool Initialize();

// Get CrossFire GPU count info.gpuCount = GetCrossFireGPUCout(); info.isCrossFireEnabled = (info.gpuCount > 1); struct CrossFireInfo { bool isCrossFireEnabled

// Get CrossFire GPU count directly int crossfireCount = detector.GetCrossFireGPUCout();

// Cleanup AGS context void Shutdown(); private: AGSContext* agsContext; AGSGPUInfo gpuInfo; bool initialized; }; CrossFireDetector::~CrossFireDetector() { Shutdown()

class CrossFireDetector { public: CrossFireDetector(); ~CrossFireDetector();

if (!detector.Initialize()) { std::cout << "Failed to initialize AMD AGS. Non-AMD system?" << std::endl; return -1; }